At La Hacienda, we don’t do things the ordinary way. We’ve developed a highly involved hands-on process that uses over 800 one-of-a-kind instruments to produce award-winning work. We’ve even been known to craft new instruments from scratch to bring an extra dimension to our projects. Our process is unconventional, our sound is unique, and the results speak for themselves.
We had the privilege of working with Capcom on one of our largest projects to date. The incredibly popular Resident Evil series was back for another installment and needed rich, immersive, and truly disgusting audio.
Working with Sony’s Media Molecule, we conceptualized and built over a dozen paper instruments to develop incredibly authentic sound for the paper world of Tearaway, a critically acclaimed and award-winning release on Playstation Vita.